Hi Mark,
I've just tried to build the simulator version without the GLCD support (commented out '#define SUPPORT_GLCD' in config.h) & it's failing to build -
1>Linking...
1>LCDSim.obj : error LNK2019: unresolved external symbol _fnPenMoved referenced in function "int __cdecl fnPenDown(int,int,int)" (?fnPenDown@@YAHHHH@Z)
1>LCDSim.obj : error LNK2019: unresolved external symbol _fnPenPressed referenced in function "int __cdecl fnPenDown(int,int,int)" (?fnPenDown@@YAHHHH@Z)
1>LCDSim.obj : error LNK2019: unresolved external symbol _fnPenLifted referenced in function "int __cdecl fnPenDown(int,int,int)" (?fnPenDown@@YAHHHH@Z)
1>.\Debug/uTaskerV1-4.exe : fatal error LNK1120: 3 unresolved externals
Not a huge problem at present (while I'm running development code on the simulator), but I haven't got the LCD for the tower yet and I think you said it would hang if it's built into the code but not fitted?
Cheers,
Jez